Mixamo to Maya 7/31/2023 Comments I've been using this for a handful of years. Converting the Mixamo skeleton to Maya Human Ik We could do the same thing in Houdini Kine Fx, but for now I will illustrate the Mixamo> Maya https://www.mixamo.com/ Save your character form Mixamo in a T-pose Import it into Maya, and load the Human IK Do a character definition Map each bone to the Character IK manually, or use my preset > LINK TO XML Have fun
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