Starting to try to incorporate the use of the new 3D tiles API that google allows to access ,
There's 2 plugins already available , one for blender one for Houdini, each one with their pro and cons .
Example
34.757464292175989 / 135.49483585846565- Houdini
34°45'26.9"N 135°29'41.4"E - Google
135.49153,34.75527,135.49958,34.75992 - Blender
Google API
you will need to install these 2 APIs
Houdini
A very comprehensive description on how to do everything can be found here
It fast, and reliable , but doesn't have many features, and the way it creates the textures is not very friendly to Renderman or Karma
( update 05/10/2023 )
a new version of this resolve some of the issues with textures by implementing a new node called texture atlas .
Blender
This was the first plugin to come up
It offer not only Google, but also Open StreetMap (OSM) data
It has a handy location picker built in
on order to get it to be useful for other DCCs we need to convert the materials
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